Workspan Quarterly
3rd Quarter 2021
Cover Story
Workspan Magazine
Ready Employee One - Training Goes to the Gamers at PepsiCo
At PepsiCo, a Lean Six Sigma Black Belt and his son use Minecraft to create a virtual, video game-based program to reshape employee training.

View Previous Issues
Catch up on past issues of Workspan

Workspan Q2 2021
How can you manage sales incentive compensation given that the sales role has been significantly impacted by the pandemic lockdown?

Workspan Q1 2021
COVID-19 has underscored the seriousness of mental health issues in the workplace. Employers can help employees find the flexibility and resources they need to maintain their mental well-being during these dark days and beyond.